Engineering an advanced location-based augmented reality engine for smart mobile devices
Bericht
Autoren
Geiger, Philip
Pryss, Rüdiger
Schickler, Marc
Reichert, Manfred
Fakultäten
Fakultät für Ingenieurwissenschaften und InformatikUlmer Schriftenreihe
Ulmer Informatik-Berichte
Zusammenfassung
Daily business routines more and more require to access information systems in a mobile manner, while preserving a desktop-like feeling at the same time. The goal of this work is to outline the engineering process of a sophisticated mobile service running on a smartphone. More precisely, we show how to develop the core of a location-based augmented reality engine for the iPhone 4S based on the operating system iOS 5.1 (or higher). We denote this engine as AREA. In particular, we develop concepts for coping with limited resources on a mobile device, while providing a smooth user augmented reality experience at the same time. We further present and develop a suitable application architecture in this context, which easily allows integrating augmented reality with a wide range of applications.
Erstellung / Fertigstellung
2013
Normierte Schlagwörter
Erweiterte Realität <Informatik> [GND]Augmented reality [LCSH]
Mobile communication systems [LCSH]
Schlagwörter
Mobile business applications; Points of interestDDC-Sachgruppe
DDC 004 / Data processing & computer scienceMetadata
Zur LanganzeigeZitiervorlage
Geiger, Philip et al. (2013): Engineering an advanced location-based augmented reality engine for smart mobile devices. Open Access Repositorium der Universität Ulm. http://dx.doi.org/10.18725/OPARU-2514